Hi, I'm Avinash!

XR Developer Designer Researcher

I'm a XR developer, designer and researcher with 5+ years of experience

- Research Experience

Research Experience

  • August - Present

    Research Assistant

    Computer-Human Intelligence Lab, Abu Dhabi

    ● Fine-tuning large language models to detect spatial deixis in conversational speech data, with the goal of enhancing spatial cognition in extended reality (XR) environments.

    ● Improve interpersonal spatial communication between remote users in XR collaboration

    Enhancing Spatial Cognition and Communication in Remote Collaboration : I am working to improve how users understand and communicate about space during remote interactions, particularly in indoor environments like living rooms, kitchens, and offices. This involves encoding spatial information into language and using large language models (LLMs) to predict spatial intent based on social interactions. I'm addressing the challenge of LLMs' limited understanding of deictic expressions (such as pronouns and demonstratives).

    Fine-tuning LLMs for Spatial Deixis Detection I'm fine-tuning LLMs to better detect and classify spatial deixis, which involves language references to locations relative to the speaker and listener. By generating synthetic datasets through processes like distillation from models like Llama 400B, my goal is to improve LLMs' ability to process spatial references and address their limitations in understanding pragmatic language.

  • June - August 2024

    Research Intern

    Empathic Computing Lab , Australia

    ● Worked with Dr. Mark Billinghurst to develop a VR remote collaboration tool with large langugage models and eye-tracking

    ● Exploring gaze cues with speech and large language models in multiplayer VR environment.

    ● Developed a XR system that integrates large language models to detect gaze cue from didatic speech that enables to direct each other's attention in remote collaboration seamlessly without manual cues or complex gestures.

    ● Developed networked VR application in unity and integrated eye-tracking and speech-to-text models enabling real-time activation of visual cues based on conversational context.

  • Aug - Dec 2023

    Research Intern

    Future Reality Lab , New york

    ● Worked with Dr. Ken Perlin to develop a multi-user mixed-reality application using Meta Scene API & WebXR

    ● Implemented real-time collaboration tools, including shared spatial anchors, in a persistent MR environment.

    ● Designed and developed an mixed-reality application supporting multiple users in a shared virtual space with Meta Scene API. Utilized WebXR and JavaScript to ensure seamless integration and real-time performance.

    ● Implemented Real-Time Collaboration and Prototyping Tools for Mixed Reality(MR): Created tools like the shared spatial anchors enabling users to collaborate and prototype in a persistent space within a MR environment.

  • May 2022 – Dec 2023

    Research Assistant

    Applied Multimedia Lab , Abu Dhabi

    ● Programmed VR medical simulation and dental simulations for clinical training.

    ● Researched and developed a simulation to understand remote collaboration using haptic force feedback.

    ● Programmed virtual reality medical simulation in unity game engine that is 20% more effective in training students about tooth pocket detection and local anesthesia by integrating Openhaptics API

    ● Researched and developed a VR application in unity that is 25% more immersive by integrating haptic technologies like haptic jacket that allows users to exchange sense of touch and tactile feedback

- Work Experience

Work Experience

  • June - August 2023

    Full Stack Intern

    Kyub

    ● Built a 3D modeling app for generating laser-cutting fabrication plates.

    ● Developed algorithms for reinforcement plates to ensure structural stability.

    ● Developed a web-based 3D modeling application designed to generate precise fabrication plates for laser cutting projects.

    ● Implemented algorithms to generate reinforcement plates, ensuring structural sturdiness upon assembly.

  • June - August 2023

    Software Engineering Intern

    Abphina

    ● Led R&D for a business simulation game based on economic game theories.

    ● Created Software Requirement Specifications and designed the game's UI/UX.

    ● Led the Research and Development of a business simulation game inspired from economic game theories.

    ● Developed a Post-Market Surveillance decision strategy simulation game for students, entrepreneurs, professionals and business Executives.

    ● Designed a post market surveillance framework where users can understand business environments , develop strategic business making skills and foster team building.

    ● Developed in-game simulation which feature legal battles , mergers and acquisition and capital management where the users can apply sound conflict  analysis tools and processes through economic decision theories.

    ● Developed Software Requirement Specifications, UI/UX with information architecture & functional prototype of the game.

  • Mar 2021 – Aug 2021

    Game Programmer

    Manabreak Studios

    ● Developed hypercasual game with 100,000+ downloads

    ● Awarded 1st place in hyper-casual game jam held in Europe

    ● Authored features in hyper-casual games that surpassed 100,000 downloads and 5% CTR ratings.

    ● Programmed 8 games with game mechanics, UI/UX, level design, storyboard, and SDK integration.

    ● Awarded 1st place in hyper-casual game jam held in Europe.

  • Oct 2020 – Mar 2021

    AR Developer

    Ansu Technology

    ● Developed the first AR book in nepal for pre school students.

    ● Implemented authentication system, multiplayer networking and analytics into the app.

    ● Designed the 1st comprehensive & immersive AR book for primary school children in Nepal.

    ● Implemented authentication system, parental control, multiplayer networking and analytics into the app.

    ● Integrated a tool for the automatic detection of the target image which helps to create the AR experience 30% faster.

  • Jan 2020 – Aug 2020

    Game Developer

    Chimpvine

    ● Programmed 10 educational mini-games.

    ● Managed a 5-member (intern, designer, coder) team to formulate game ideas,conceptualize artwork and design user interface

    ● Programmed 10 mini-games for WebGL and deployed to the main database of e-learning games

    ● Managed a 5-member (intern, designer, coder) team to formulate game ideas,conceptualize artwork and design user interface

    ● Prepared and maintained comprehensive documentation about specific features or aspects of the game and ensured all the product passed quality checks before deployment

Timeline

2022

  • Research assistant at Applied Multimedia lab in NYUAD (Abu Dhabi , UAE)

2023

  • Research assistant at Applied Multimedia lab in NYUAD (Abu Dhabi , UAE)
  • VIP intern at Future reality lab in NYU (New york , USA)
  • Software Engineering Intern at Abphina (Remote)

2024

  • Research intern at Empathic computing lab in university of south australia (Adelaide , Australia)
  • Full stack developer intern at kyub (Remote)
- Projects

Personal Projects

avinashgyawali@nyu.edu
  • 03

    Hybrid VR Classroom - 2022

    A cross platform virtual conferencing app for conducting remote 3D presentation.

    Hybrid VR Classroom is a cross platform virtual conferencing app for conducting remote 3D presentation, lecture or training. It also offers a set of tools to create custom interactive 3D slides (Slides of the metaverse) and offers hybrid conferencing solution. EDVR is for professors, lectures, training instructors who are seeking to deliver a class/training that requires 3D visualization effectively and remotely

    Hybrid VR Classroom offers a platform to deliver, immersive, interactive and high-quality 3D presentation/training/lecture with a comprehensive set of tools to create custom interactive 3D slides for lecture or training Our solution highly focuses on the visualization of the contents in the presentation that increases the knowledge retention in the participants by activating their episodic memory 3D slides accelerate and assist in the process of teaching concepts and methodology to pupils with more ease and dexterity EDVR also offers a way to conduct high risk training in a safe virtual environment remotely without the need of VR headset.

    EDVR is trying to solve the problems in online learning and remote training 1. Lack of visualization in online learning and remote training 2. Low retention rate in remote classroom 3. Monotonous and distracting interface of a remote class

    The project was selected as one of the Top 10 projects for the Middle East's Startup Competition called Tie startup competition.

    More about hybridVRClassroom.

    Pitch Deck.

  • 01

    University Resolution - 2023

    A platform that streamlines communication between university administration and students

    Go to Web App
    Admin

    Username : jde123

    Password : Pass123@JD

    Student

    Username : tm2005

    Password : Pass123@TM

    The university resolution platform aims to radically improve the way students and administrative departments at the university communicate and resolve student-related issues. Our vision is focused on developing a transparent, efficient, and easy-to-use web application that will function as a centralized point for tracking and resolving issues.

    1. Centralized Issue Tracking : This platform will serve as a one-stop solution for all issue-related activities. It will log and track various student issues, from academic concerns to administrative queries. This centralization ensures that no student query falls through the cracks and enables efficient monitoring.
    2. Transparent Process: Transparency is a core tenet of this platform. Students will be able to track the progress of their issues in real-time, understanding each step taken towards resolution. This clarity in process fosters trust and confidence in the university's administrative procedures.
    3. User-Friendly Interface: Ease of use is paramount. The platform will be designed with a user-friendly interface, making it accessible for all students regardless of their tech proficiency. Simplifying the process of issue reporting and tracking enhance student engagement with the system.
    4. Enhanced Accountability: By having a structured and transparent system, the platform will hold departments accountable for timely and effective issue resolution. This accountability is crucial for maintaining the integrity and efficiency of the process.
  • 04

    EDVR - 2020

    EDVR is virtual reality educational experience of the solar system , human body and earth geology.

    Exploration of Solar System is a immersive tour of the Solar System. The user experiences of what’s it like to be an astronaut .The user can gain the knowledge about how the planet revolve around the sun. They can visualize the relative scale of the cosmic entities such as planets ,sun ,asteroid. The user can also interact with the game via voice command. The user can teleport to different planets via voice commands. The user can also change different player settings and activate different player abilities via voice command . The experience also consist of spatial audio system to fully immerse the user while touring the solar system. There are different abilities such as zooming with hands out, Seeing another planet through portal etc.

    Study of Human Anatomy is a immersive Virtual reality experience about the inner workings of the human body . The user can cut through bodies and see organs beneath the skin . The user can choose which body system they want to look with details. The user can perform many manipulation with human body such as dissolving various systems. X-ray is also a feature where the user can only see certain parts beneath the skin. All of the above feature can also be activated with voice commands. It also consist of skeleton build up where the user have to pickup the individual skeleton and build a complete skeleton .It emphasis learning by doing rather than memorizing text books.

    Earth Geography and geology is a comprehensive visualization about the earth structure. The user have the ability to cut the earth and see what it consist beneath. The user can zoom to specific parts of the earth and learn about the maps and territory of the countries. The user can also visualize the inner parts of the earth. The user can also go to different places of the earth by simply activating voice commands.

  • 05

    HyperCasual games - 2020

    Developed unique hypercasual games for testing and publishing with manabreak studios

  • 06

    Zombie VRShooter - 2019

    ZombieVR Shooter is a SteamVR tower defense game where you use guns to survive zombie waves.

    In VR Undead Apocalypse, players are plunged into a post-apocalyptic world infested with hordes of ravenous zombies. This thrilling survival zombie shooter game combines heart-pounding action, intense combat, and immersive virtual reality to deliver an unforgettable gaming experience.

  • 07

    Card Battle-
    2019

    Card Battle is an online multiplayer card game based on the popular South Asian game Teen Patti.

    Welcome to Teenpatti, the ultimate multiplayer card game that blends skill, strategy, and luck! Join players from around the world in this thrilling Indian poker variant. Bet and bluff your way to victory, aiming for the best three-card hand possible. Play in exciting real-time matches, challenge friends, or compete in tournaments. Experience the adrenaline rush as you raise the stakes, call, or fold. With a user-friendly interface and vibrant graphics, Teenpatti guarantees endless hours of entertainment. So, gather your chips, showcase your card prowess, and prove yourself as the Teenpatti champion! Are you ready to show off your skills and conquer the tables? Let the cards do the talking!

  • 08

    Pixeloid Runner - 2018

    A unique voxel 3D endless runner for Android and iOS.

    Pixeloid Runner is an endless runner game set in a captivating voxel world. Players control Pixeloid, a dynamic character made of colorful voxels, as they dash through procedurally generated landscapes. The game features challenging obstacles and hazards, such as pixelated creatures and moving platforms. The dynamic level design ensures a fresh and unpredictable experience with each run. Collect voxels to unlock new characters and customize Pixeloid's appearance. With intuitive controls, players of all ages can enjoy the fast-paced gameplay. Compete on leaderboards, share achievements, and immerse yourself in the visually striking and addictive world of Pixeloid Runner.

- Research

Recent Reseach works

- Awards

My awards & achievments

  • Zero Gravity VR is an XR application developed in a 2-day hackathon, in khalifa university in Abu Dhabi designed to educate and captivate users about zero gravity.

    It combines VR and AR technologies, offering virtual spacewalks and zero gravity manipulation experiences. Interactive tutorials explain scientific principles, and users can simulate experiments in zero gravity. The application features spacecraft exploration fluild simulation in zero gravity.

    Zero Gravity VR aims to revolutionize science education, inspiring curiosity and interest in space exploration. The future includes expanding content, partnering with educators, and simulating famous space missions in zero gravity. Overall, Zero Gravity VR is an immersive and innovative tool to comprehend the captivating world of zero gravity.

  • We created a virtual reality application that helps people with motor learning disorder rehabilitate using hand tracking technologies. We also created a educational experience for students with learning disorder

  • Stellarploration VR is a mesmerizing virtual reality app designed to explore the wonders of the stellar system within the galaxy. Users can embark on an immersive journey through the Milky Way, discovering stars, planets, and celestial marvels with stunning visual realism. The app offers an extensive stellar database with detailed information about each star's properties. Interactive features include a dynamic planetarium for viewing the night sky from different perspectives. Stellarploration VR also allows users to witness the captivating process of stellar evolution. This app serves as an exceptional educational tool, inspiring curiosity and appreciation for the vastness of space. Future updates will include real-time astronomical data and collaborative experiences for cosmic exploration with others.

  • In VR Undead Apocalypse, players are plunged into a post-apocalyptic world infested with hordes of ravenous zombies. This thrilling survival zombie shooter game combines heart-pounding action, intense combat, and immersive virtual reality to deliver an unforgettable gaming experience.

Blogs

My Blogs

My Articles